Procedural Material Pack with Mask Generator for Blender
Hi there! I’ve recently started using Blender 2.8 more and more for my hard-surface modeling purposes, thanks to the amazing add-ons available for the software and its fresh, renewed UI.
I wanted to share a personal pack of procedural materials that I use to pre-visualize my hard-surface designs when working in Blender.
The MeshVoid Procedural Pack for Blender includes 39 materials and a Mask Generator Node with 19 different output masks, allowing you to stack and mix any base shaders you want on your model.
Materials are grouped and can be easily called into the node editor from the group tab.
Materials have changeable color and other input values, such as the scale and detail of different normal maps and the strength of bump details.
All materials were designed with the PBR workflow in mind and have respective Color, Roughness, Metallic, and Normal output values. Some materials also support displacement.
Full list of materials:
Buy this product here: http://meshvoid.com/en/store/pbr-procedural-material-pack-with-mask-generator/
Buy this product directly on Gumroad: https://gum.co/ojMKd
Or buy this product on Blender Market (Superhive Market): https://superhivemarket.com/products/pbr-procedural-pack-for-blender-with-mask-generator