MeshVoid.com

WIP Log: Modeling Skeleton Flesh in Blender (Timelapse)

A quick preview of the torn flesh I modeled on a human skeleton for a bigger composition that will include other models and some animation. There are no textures or displacement maps yet – just a quick lookdev to see the bigger picture. I’ll upload a full project breakdown with commentary once finished. Stay tuned!

3D model preview of torn flesh on a human skeleton - angle 1

3D model preview of torn flesh on a human skeleton - angle 2

3D model preview of torn flesh on a human skeleton - angle 3

3D model preview of torn flesh on a human skeleton - angle 4

Share this page on social media: